The Legend of Zelda
Ready? Yeah. Five. Invisible Four. Invisible Three.
Matt:Invisible Two. You're pointing at me. Welcome to Fan Fix-tion.
Dan:Welcome everyone.
Matt:I thought I was doing the
Dan:Wait. Well, it's we haven't really rehearsed this, so we're just kind of making it up as we go along.
Matt:Oh, goody. Anyway. Welcome everybody.
Dan:Hello everyone. Hi. Well, welcome to the very first episode of our new podcast show. That's right. Fan Fiction.
Matt:Brand new Fan
Dan:It's spelled f I x t I o n.
Matt:That's right.
Dan:And why is that Matthew?
Matt:Well, that is because, Dan, we are going to go around and go to our favorite books, video games, movies, what have you, anything with fiction in it, and maybe spice things up a little bit.
Dan:And for season two, we might do fan where we just rewrite history altogether. Just everything's changed. Yeah. Just it wouldn't have been better if this, you know? Right.
Dan:But that's for season two. Let's not get spoilery here. So like he said, my name is Dan. I've been nerding for quite a few years now.
Matt:Only a few?
Dan:I dabble in video games. I think comic books is my big thing.
Matt:I'm a And blue magic.
Dan:Yeah. I'm a DC fanboy. I I like the Marvel movies. I'm not gonna get into that whole argument right off the bat.
Matt:You all can't see this, but he's also wearing a Marvel shirt at the moment as well.
Dan:Sure. I respect all of them, but I mean, like, my home is at DC Comics. I I have to I have to admit it.
Matt:And that's great because as myself, I'm more of a Marvel kid myself. So, you know, it we're kinda like the odd couple in that kind of sense. It's true. I'm more video gamey. Dan's more movie and Mhmm.
Matt:New books and things.
Dan:We complement each other. As in as in your eyes are amazingly blue. Oh, stop. Go on. When are you this is where you say something back.
Matt:Oh, right. Your glasses look really cute on your nose. Oh. Especially when you push them up in that, like, weird Stop. Anime
Dan:I just watched a lot of the Ghostbuster episodes. So, like, I got the Egon goo, like Oh.
Matt:Put you Oh, all so I I don't wanna give any movie spoilers. I won't go there.
Dan:Yeah. Let's move move on.
Matt:I was gonna make a new joke, but
Dan:never mind. So again, like we said, thank you guys so much for joining us for this first episode.
Matt:Happy anybody's here.
Dan:Happy everyone's here. We our our our kind of intent of this podcast is, like we said, to take our favorite nerd lores, our favorite stories about everything and just it's the what ifs. It's the wishes that we had at the end of playing these games, reading these books, watching these movies that we wish they would have just like delved a little bit more into backstories or like what if we just change the narrative of the story altogether?
Matt:Or even little quest quest lines too. Because sometimes you get do a thing and like there's a little side quest and you're like wow that's a head scratcher why is that a thing? Yeah.
Dan:So and I think if you guys are ready, the very first subject we really wanna tackle today is a tried and true classic.
Matt:And We're talking about Battleship.
Dan:It's yeah. It's no. No. No. We're due.
Matt:Oh, okay.
Dan:We wanna talk about Zelda.
Matt:Oh my goodness.
Dan:I think our first episode is gonna be a what if about Zelda.
Matt:Like, for me personally, what if what if for once Link wasn't the actual hero?
Dan:What if there is a plot outside of Link saves Zelda? You know, like, call me old fashioned.
Matt:You know what? How dare you?
Dan:What if they merge Zelda with, like, farming simulator, you know? Like
Matt:Oh my goodness.
Dan:That'd be great. Make your own high rule Let's talk about a couple minutes. Let's spend some time. Matt, what's your history with Zelda?
Matt:Oh goodness. I started from the very first one. From the old NES days all the way up till now.
Dan:Did you have an NES? Absolutely. Ugh. I'm so jealous.
Matt:You did not?
Dan:No. No. Growing up, my, I think the very first system we got was a Super Nintendo, but that was only when the Nintendo 64 came out.
Matt:Didn't buy A Link to the Past when you had that Super Nintendo?
Dan:I had, like, $2 so no I didn't buy anything of that. Like my dad had this rule where we would only buy the system that was before the one that just came out. And he always said like, well, want the previous system because it's got all the games. You don't wanna have to wait for any games.
Matt:You know, Tengling, he's not It
Dan:made sense. And like, he's like, the games are cheaper. No, this is great.
Matt:Was about to your dad, and I
Dan:was like wanted it? So everyone's playing like Mario Kart 64 and I'm over here with like Super Mario Kart. I wanna go fast guys, slow down. All the times I've spun out in the mud pits, know, when you hit the deep,
Matt:When you're trying to do the speed boost in the beginning and then you mess it up. Yeah. And then the person actually is like, what's happening? I'm like, I don't know. The thing just doesn't work.
Dan:It's like, my controller's broken.
Matt:I usually get this every single time. And that's before Dark Souls when we threw it at the good TV.
Dan:Oh, and so yeah. So we never really had a lot of, like, cool hip games. So I never played any of the Zeldas until '64 when we finally got that.
Matt:Right.
Dan:And I got to play Ocarina of Time. So Ocarina of Time is my first Zelda game.
Matt:It's just a shame nobody knows what that one is because it's such a Yeah. Dark horse of the Yeah. The series.
Dan:No one ever really talks about it.
Matt:It's like, that's such a shame.
Dan:Did ever you never got franchise.
Matt:You never got to play the masterpiece that is The Adventures of Link. Yeah. The second Zelda game. My god. In its overworld map and RPG system.
Dan:I don't even know that much about Zelda. And I know was that the second one? Right? Oh, yeah. That everyone still kind of poo poos on.
Matt:No. They talk about it. They love it. It's so amazing. Is it?
Matt:Please write in the comments how much you love it.
Dan:Okay. So real quick before we get into like kind of the story ideas that we have and things we want to see. Matt real quick, name your top three Zelda games. From the very beginning all the way to now, top three. If you had to play these on a deserted island, for some odd reason you have electricity and a TV, what three games you're
Matt:So gonna top three, I feel like that's two separate questions. So the top three, like, if I'm on a deserted island, obviously, Breath of the Wild because there's limitless stuff you can do. But if I'm just in my, like, house or basement, like
Dan:That's that's a good
Matt:point. Because I mean, think about it. If you're on a deserted island and you have all the spare time, Breath of the Wild's gonna really eat that time up.
Dan:That's true.
Matt:And you can literally do tons of stuff and just do ridiculous like
Dan:a master chef.
Matt:Right. And you just climb there's a mountain. I'm gonna go climb it.
Dan:Like Okay.
Matt:Okay. Skyrim and, like, Elder Scrolls and stuff. Like, you can just spend hours and days and
Dan:a lifetime time. So outside okay. Maybe we remove being on
Matt:the Secret Island.
Dan:Let's just
Matt:see what are
Dan:your top three games that you've played. I think
Matt:that's I a little bit I think, mine's not gonna be like the norm because like I got a lot of nostalgia and other things in there. So, A Link to the Past for the Super Nintendo is like the one I played the most and that's the one I love because the dark world and all that stuff. And it's it's the first one that like, I don't know, just felt epic. And then like the first one obviously is my second place because I spent a lot of time just roaming around clueless because they don't tell you anything. You're just like, here you go.
Matt:Walk around, little guy.
Dan:That's the it's dangerous to go alone.
Matt:Correct. Got it. The first thing is you spawn. There's a cave. There's an old man.
Matt:You're like, well, that's weird.
Dan:I I've you know what? I've actually jumped in. When I got the Switch, I got the emulators are kind of built into So I've like danced around a little bit with those because like, you know, I I'm always like, you know, these games have like such a fan base. Oh my god. They're so beloved.
Dan:And like, I'll play them. I will get like probably ten minutes in and I'm just bored. But I think it's just like, I'm used to games being more advanced and Yeah.
Matt:Think a lot of people have that problem though. It's like anytime you go backwards compatible with any games, like any genre, like Yeah.
Dan:Well, even like because I know you love Mega Man. Mega Man
Matt:Oh, yeah.
Dan:Everyone, here is Matt McQueen. Talk to him about Mega Man till the end of days.
Matt:Oh, I'm yeah.
Dan:But even when I try and play the earlier Mega Mans, I just get frustrated after level two. And, like, I just.
Matt:Well, yeah. I mean, the difficulty spike is there to keep people playing it because, you know, they didn't have contents. They're like, hey, let's just make the game longer by making it harder. You die a lot. Yeah.
Matt:I mean, they even have an easy mode in the newer ones like nine and ten. So but now, same with the old Zeldas too. Like, unless you had, like, the manual, you had no idea what was going on. Okay. So wait.
Matt:You
Dan:got your top three. Right?
Matt:Oh, right. Third one would have to be, Twilight Princess, which I know a lot people are like, I don't know if I'd like that one. But, you know, it's beautiful. It's dark. It's I
Dan:think it has it it has its cult following.
Matt:And like I said, one of the best aspects of Twilight Princess is Zelda and Link's, relationship. They're essentially business partners. Yeah. They're not even, like, in love or anything. They're just like, hey, happy to see you.
Matt:Oh, good. I'm glad you're here. That's about it. We both need to kill Gaining. Cool.
Matt:Shake hands.
Dan:And I also think it deserves a little bit of a of like respect when it comes to how different it was. I mean, introducing the crazy side universe. Right? I mean, Link's a wolf for at least a certain part of it ridden by
Matt:Some weird little goblin girl.
Dan:Know, like so think it's
Matt:the Twilight world. Yeah.
Dan:It definitely deserves the respect of like them taking some chances and and taking taking some some risks for the storyline.
Matt:It's a beautiful game with beautiful scenery and story, and it's it's nuts. And you get a fresh new villain with Zant. Okay. There's a new villain who's like a
Dan:wizard. Chameleon guy.
Matt:Right? Correct. Okay. Didn't you play
Dan:that one?
Matt:Nope. Okay. Hold on. Hold on a second. Which which have you played?
Matt:Let's start with that.
Dan:Okay. Well, this is gonna be a short conversation. Look. I enjoy video games. I love talking about it.
Dan:I like watching people play video games. You're a enjoy playing video games. But I have played Ocarina of Time.
Matt:Okay.
Dan:And it's it's probably a a game that developed my childhood. Like, it's it's just it was like the game that I became obsessed with. With the Scuttulas and all that stuff.
Matt:Oh, That was a fun side
Dan:I played Breath of the Wild. Like, I think everyone in the world has. The game's beautiful, gorgeous, and start to finish.
Matt:I guess you could say it breathed some or breathed some life. You did
Dan:great. That was great.
Matt:We're gonna fix it in post. Yeah.
Dan:We'll fix that in post. It's great. But I like, the closest thing to like, I think what I would call a masterpiece when it comes to open world gaming. And I have none others. Those are the only two I've ever Really?
Matt:You haven't played any?
Dan:Everyone always told me to go play Majora's Mask.
Matt:Oh, yeah.
Dan:But I didn't.
Matt:Majora you wanna talk about the Darkest Zelda game? That's your kicker.
Dan:Yeah. Well, that's the one that, like, it's the stages of death. Right? It's the seven stages?
Matt:Correct. There's, like, a sub theme of, like, the the grieving process.
Dan:Grief and guilt
Matt:and
Dan:all that that other stuff.
Matt:There's a lot of weird it's just beautiful games.
Dan:And see, and those are the type of games that I really wanna see Nintendo, and not to get off topic, but like those storylines that are removed from Link saving the princess Right. That are removed from
Matt:You want
Dan:you want just the Latherence repeat kind of like find these people, they give you this, you use this to go do that, you know.
Matt:You want something more than the world's at stake. Yeah. Everything doesn't have to be like endgame Avengers. It needs to be, you know, like
Dan:Or like in in the endgame shouldn't be I defeat Ganon to save Zelda.
Matt:Right.
Dan:That's that's what I'm looking for.
Matt:Because it's been done to death.
Dan:It has been done quite a few times. Now, like I said, I think they do a good job of changing the gameplay to keep viewers, not viewers, to players entertained. Right. Like, you know, you started out top down and then Ocarina of Time opened the open The open three d world. There's an up and a down.
Dan:And so then as the graphics get better, you know, and then the new one with Breath of the Wild, like it's it's so open.
Matt:Oh, yeah.
Dan:But they removed the dungeons and now we have all these puzzle shrines
Matt:and Yeah. That's kind of my biggest complaint with that one too is like You're a big fan of the shrines? Oh, no. I like the shrines. I just, you know, being a fan of the very first game, I would love if they would just you know, I see a mountain.
Matt:There's an actual cave in this mountain. You can't tell me there's no caves. There's like hardly any of
Dan:I that want actual dungeons. In the first game, you never even really saw a mountain. Like in the Breath of the Wild, like, you were like, that is it. Excuse me, Daniel. I go to push my glasses, my make believe glasses up.
Dan:There was Death Mountain. That's Sure. Sure. And it was like 17 blips and chips.
Matt:Yeah. Because there's restrictions. That thing's older than dirt. When
Dan:you look at what Breath of the Wild is, like, giving you now, I think, like, you saw this giant camel thing jumping around, shooting electricity out of its hooves.
Matt:Dude, let me tell you a scary story about the first game.
Dan:Tell me a scary story about the When
Matt:you're in one of them dungeons, you go to that final room and there's a three headed hydra dragon shooting flames at you. You're gonna think twice before you go toward that door. And all you got is a wooden shield
Dan:and a boomerang? That is fear
Matt:And a candle. And maybe a candle. And a ladder you found in some other places.
Dan:And it's not even lit. You gotta use the hydra flame just to see that there's a freaking hydra in there in the first place.
Matt:Well, ain't got no matches.
Dan:You ain't got no matches.
Matt:How's that candle? Oh, it's a magic candle. Forgot. My bad.
Dan:Everything's magic. Dangerous to go alone. Here's a mag flashlight. No sword. Know that might actually help for few
Matt:of the dungeons. Yeah.
Dan:I mean, but let's just be honest. As long as they take away Navi, we're gonna be okay.
Matt:Oh, jeez.
Dan:I still like the, hey, listen. That still bothers me to this day.
Matt:You know, just a few more lines of dialogue recorded by that voice actor really went a long
Dan:What if she went in there and like she was sitting and they're like, we need you to say like, hey, listen. She's like, hey, listen. Perfect. Like, she feels like she nailed it. She walked out of the room and
Matt:then the
Dan:recording room, no. That was really good. I think she got it. Like and then that was it.
Matt:So we just get, a few, like, maybe a sup.
Dan:We just replace the voice actor altogether in the new games. Like, sup, I'm Navi.
Matt:Can Can we get like a Waffle House waitress to come up and be like, that's the new Navi? Alright. What do you want, lady?
Dan:What do you want?
Matt:If she doesn't have a cigarette somewhere, I'm not
Dan:buying It would be like, yeah, just a big drag, hey.
Matt:How eggs? Do you want
Dan:Hey. You gotta shoot him in the hot. And do you want ketchup on
Matt:your hash browns? You're gonna buy something or you're gonna leave this dungeon?
Dan:You can only have so many coffees, and then you gotta go.
Matt:That's right.
Dan:No, we don't serve scotch and water here, okay? Alright, so let's move on a tad bit. So let's, for the next little bit, let's focus on what the antithesis of this podcast is gonna be.
Matt:Antithesis? Antithesis. There you go.
Dan:Let's talk about the story here. I know we've mentioned time and time again about how we're looking for something new. We've promoted how much we liked Majora's Mask for something different. Mhmm. We've promoted how much we enjoyed the evolution of the gameplay in these last couple of games for giving us something new every couple of games.
Dan:But let's focus now on story. What if if I if I was the head of Nintendo hello. I'm the head of Nintendo.
Matt:Hi, head of Nintendo.
Dan:It's nice to meet you.
Matt:Pleasure is all
Dan:I want you to come up with something new story wise that can keep the original fans who aren't looking for too much of a change because let's be honest, it's it's a tried and true tradition, But they do need something surprising and fun. Matt, what is your idea?
Matt:So one thing I would like to take from another series and genre that I think would work great in the Zelda one is Dynasty Warriors.
Dan:Okay.
Matt:For those of you not familiar with the Dynasty Warriors series, it's where you play as a, larger than life historical figure from Chinese history during their civil war period, which they had, like, eighteen, twenty of those. But, essentially, it's like one of their famous generals, and, you know, it's it's all embellished and stuff. However, one of the I can't remember which one exactly was either, like, five, six, or seven, one of the later editions. They give you a chance to play as one of the little soldiers in said army and you worked your way up the ranks. I think it'd be a great idea to play on the villain side for once.
Matt:Oh. Maybe you play as a Moblin making up the ranks in Ganon's army.
Dan:I was gonna say, because you mentioned Dynasty Warriors earlier and they did hire Like, so I was like, Matthew, do I have a surprise for you? They game like this.
Matt:Get out.
Dan:But you are saying this is interesting. Link's playing one of your son. You don't wanna be Link.
Matt:No. Maybe Link's the bad guy. What's that what's that one Link's
Dan:the bad guy. What's that one
Matt:movie you were what was it called? The one with Will Smith and the zombies.
Dan:I Legend.
Matt:I am Legend. It's kinda like the comic version of that where he's the bad guy and they're the, you know
Dan:Okay. I Let's flip the script a little. Now do we play as one continuous person the entire time?
Matt:I would if I were to do it, I would say you pick your character in the army. Whether it be the skeleton, their name, they all have weird creature names.
Dan:A goblin and all this other stuff. Yeah.
Matt:Sorts an s. There's some werewolves in there. Right. Like, the knights and all that. Like, just pick whatever actual character you want and just build up your way in the ranks.
Matt:And eventually, like, you have you come across Link and that'll be the oh no moment. Mean, I think if we're gonna Stabost,
Dan:that's the I'm completely down for. I think the whole point of the game would be to avoid Link at all. That'd be like a horror
Matt:game almost.
Dan:Well, and maybe not a horror game, but like
Matt:That'd be kinda cool though.
Dan:Maybe like a like a tower defense to it. Like you build up your base camps
Matt:Right.
Dan:And every once in a while Link will come in and just decimate for whatever reason. And then depending on
Matt:Like a force of nature.
Dan:Yeah. Well, I mean, that's kind of what
Matt:he is at this does spin around like a whirlwind.
Dan:Yeah. He's basically a living whirlwind.
Matt:The man is a living tornado.
Dan:Know. That'd be that'd be a really fun kind of thought of
Matt:cool little thing. Or if, you know, for once, let's, I don't know if anybody's familiar with the Suicoden series. I'm not. It's it's an old r j r p g. Okay.
Matt:Essentially
Dan:That stands for Japanese RPG. Right?
Matt:Correct. Got it. Actually, it's for, jalapeno RPG. Very spicy stuff.
Dan:For a second, you had me. Know. Oh, what's up? I saw I saw you almost
Matt:be like, saw your eyes light up. You're like, excuse me?
Dan:That's fine.
Matt:Can I order one of them? But, no, in the third installment of that series, which is a wonderful series, definitely play it. Highly recommend it actually breaks the game up into three different story lines. Okay. So some of the story you see similar parts, but other ones you see other parts you don't see.
Matt:I think that'd be a great thing for Zelda. Maybe play as Ganon for a little bit. Play as Zelda for a little bit. Let's spice it up. Let's get I'm so tired of playing Link.
Matt:I love them. But man and I get there's like some games like Wind Waker where like, it's a title. I'm like, I that's still playing as him though. It looks it still looks like him to a degree. Sure.
Matt:But let's let's make Ganon playable. Let's make a what do they call the Goron?
Dan:Yeah. Playable. Let's Oh, that'd be fun.
Matt:Mix it up a little.
Dan:Well, so here's my oh, idea. Idea title.
Matt:Oh, let's hear it.
Dan:So you had just mentioned that you said Link is a title. Right? And I think we've already established or the timeline has established that there's numerous links. Right?
Matt:Yep.
Dan:Why does he always have to be a human? Like, so if if if I have if I have to play as a link, why can't a Goron be a link? Why can't
Matt:That'd be kind of funny.
Dan:People who live out in the desert, The Gerudo. Gerudo. Why can't there be a Gerudo link? Why can't there be the the
Matt:are the The fish people.
Dan:The fish people. The bird people from Yeah. Wittenwaker. Like, I would love to Or see if you really wanna have, spoiler alert, I saw the new Spider Man. Actually, when this comes out, it's probably already on DVD, and I can feel free.
Dan:So, like, what if we're we're at a time where, like, you can blame it all on, like, a equinox or all the stars align. Right?
Matt:The third moon of Jupiter is in Saturn's backyard.
Dan:What if we make a game where for the first time a different, not a human, link emerges, but what if all of them happen at once? So it's a four part game where you play as a Zoro Link, a Goron Link, a Gerudo Link, and the bird people Link. Yeah. I mean, like, go aim big, like, so it's the first game you play as a Link with no Link whatsoever. Maybe the point is the human Link has disappeared and not like he's gone.
Dan:Or you can even take
Matt:it up a notch. Like each of these tribes of different types of humanoids actually have like a different because I mean, if you think about it, most of the links in the actual timelines and stuff, it's more of a legend. That's why they call it the legend kind of thing. You know, wink wink, nudge, nudge. Yeah.
Matt:What But if each of these tribes have their own legend version of it and then they just anoint one of their own as that?
Dan:Okay. So it's
Matt:like Just bypass the equinox and make it just part of their actual legend quote unquote and boom.
Dan:Or or okay.
Matt:Open title sequence.
Dan:So Ganon's here here okay. Here we go. Plot. Plot. Yeah.
Dan:Ganon, we start the game in a Ganon run ran world. Okay?
Matt:Okay.
Dan:Ganon controls everything. It's like that for years years years years years. Right? Everyone's oppressed, everyone's terrible, everyone hates everything, right? Until a Monday.
Dan:Mondays.
Matt:Mondays. And
Dan:so then the legend or early prophecy foretells, I mean we'll just have Morgan Freeman come in and
Matt:The prophecy foretold, Prophecy foretold.
Dan:That four people, like four kids born of this day can be the new Link.
Matt:Okay. So it's a birthday thing. Like it's a present. Possibly. Okay.
Dan:And so then you play as the four people each and you don't know who the Link is.
Matt:Oh, I
Dan:like it. So you don't little bit know of clue. And you don't know which one it is. Each one gets like, you know, couple levels, you know, level them up, level them up. And then you get to decide which one's the Link.
Dan:Oh, I like it. So you get to find which one's your favorite.
Matt:It is very much like Clue. It was the Goron on Death Mountain with the battle hammer.
Dan:Oh, yeah. I mean, I think that would be fantastic
Matt:because I agree. I like
Dan:it. Another thing I would love in these games is and I don't wanna use the word customizable because of course you get to pick your own sword and all this stuff but like
Matt:To a degree, yeah.
Dan:But not equipment customizable. I want the game to be a little bit I want to have more control over the story Because it's very it's very linear. I mean, there's side missions and everything.
Matt:Right. It is very railroad y in the sense that, like, here's your main quest. But I mean, a lot of games are like that. I get it.
Dan:I think with something like that and I'm I'm sorry, Zelda fans, if this is not what you wanna hear.
Matt:It's not what you wanna hear, this is a great time to figure them out
Dan:playability outside of new game plus. Like, once I beat a Zelda game Mhmm. I can put it down for a couple years.
Matt:You know, I feel the same way.
Dan:You know, like, I beat it, like, I beat I beat Breath of the Wild, and then I was just done. I was like like, oh, you wanna play it again? I was like, oh, no. I'm I'm good for a good long while. Like, what if we did something that gave you a different ending?
Dan:If you did something different?
Matt:So what you're kind of thinking of, I would assume is, you played the Fable series. Right? Yeah. Because Fable kind of
Dan:had Well, that played Fable three.
Matt:Good enough. Yeah. They all kind of have the same premise like depending on your actions. Yeah. You get like one of three endings.
Matt:Sure. So, yeah, you could do that. I think you could go a Fable route with Zelda and I think it'd be great.
Dan:Oh, yeah. Or or what if what if okay. Here we go. I got another idea. I what if what if Link doesn't get the, wisdom, power, knowledge?
Dan:Right? Those are the triforce?
Matt:Oh, man. You're so close.
Dan:No. No. Wisdom. Please put your hate
Matt:comments in the comments.
Dan:Wisdom, power, and oof. Oh, man. You
Matt:got two.
Dan:Wisdom, power,
Matt:and Wisdom, power.
Dan:It's not justice.
Matt:Oh, no. I'm not gonna help you. I want you I want you to struggle.
Dan:Feel like, oh my god. Hope.
Matt:What is this Captain Planet? Heart?
Dan:I I know. Hearts. Yeah.
Matt:Wisdom. Power. Oh, man. We're gonna get so many dislikes.
Dan:No. We're doing fine. We're doing good.
Matt:Gosh. Oh, I love it.
Dan:Love seeing this. Helping me out. You know? Courage. Courage.
Dan:Courage. Thank you. I was
Matt:gonna say good.
Dan:But, like, what if what if we what if we have a game that, like, what if they they're mixed up?
Matt:What do you mean?
Dan:What if what if Zelda gets power?
Matt:Oh, there we
Dan:What if what if Ganon gets wisdom?
Matt:Or courage. Yeah.
Dan:And then what if Link like, just something
Matt:So it's funny you mentioned that, like, game kind or not the game. There was the actually the cartoon series too that was super popular. Just kidding. It wasn't. That kind of touched upon that where like, Link or I think Zelda had to borrow Courage for a little bit from Link because
Dan:Had to borrow? How do they just keep it? Like, it's in their back pocket like a
Matt:a spare fiber. So usually in the series, like, Courage is kinda like embedded on your hand for some reason. Like that's how the first two games are like Yeah. You get a weird tattoo on like a certain birthday or something. That's how they know you're like the hero.
Matt:Okay. Anyway, you know, video games. Yeah. But like the cartoons kinda touched upon it a little bit. That really bad one from like the eighties or whatever.
Matt:Mhmm. No, it's very I I would definitely love to see them actually switched up. Because like you said, things can be switched up. Because Ganon is usually like in the lore, like every x amount of years, like a male Gerudo was born and he's supposed to be the bad guy and like, yeah, what if he got wisdom or courage? Because courage is kind of a fluid thing.
Matt:It kinda flows around.
Dan:And I I hate that I'm just like spitballing things. What if
Matt:I hate that too because it's getting everywhere.
Dan:Here's another here's another what if I wanna throw at you. What if the intent of the game was to save Ganon from the power Triforce. Redemption. What if the point of the game is like Ganon's actually a good guy. And you know the expression absolute power corrupts absolutely.
Dan:Right? And so like they see, like he used to be an actual, like we'll keep him as a politician, and he used to be great and you just have this story where like, you know, it's kind of overdone, but like he needed to do this so he had to have the power to save the people, but the power So corrupts the point is to remove the power from him because the power is actually the corruption, not the person. So your intent of the game is to save and so it's not even the Legend of Zelda, it's the Legend of Ganon because Oh. That's who we're trying to save. And he's the person who we think can actually save the entire world for whatever reason with his ideologies.
Dan:But because he had to dip into the power, he's corrupted. Boom. Boom.
Matt:Yeah. I agree. I could And once again, kind of fits in the Fable three kind of lore too. Like you were talking about, like you have to make sacrifices to be a king because that's all what Fable three is about is being a good ruler. But to be a good ruler, yeah, you have to make some bad choices just like in real life.
Matt:You don't get to just be, oh, look. I did good things all the time. No. It doesn't work out like that.
Dan:I oh god. I played Fable three, and I just remember I was like, I'm just gonna choose the good thing the entire time. Nope. And at the end, they show you that statue of what And you my person has a halo. And but he looks in crazy.
Dan:Because he's just like, everyone love me. And it's like, how much money do you have to save everyone? It's like, I have $0.
Matt:By the way, turns out money saves me.
Dan:Yeah. That's the one thing about Fable three. It's like capitalism is definitely Capitalism. Cap it's like you never raised your rent at all. It's like, yeah, I'm a good person.
Dan:Like, no, you're a poor person. I did done good. Right? Yeah. No.
Dan:One likes you.
Matt:No. But I think that's a great point though. Like, for once, let's let's stop saving Zelda. Let's save somebody else. Yeah.
Matt:Let's let's use somebody else's effect.
Dan:And and to keep going with this, why isn't Zelda playable character?
Matt:Yeah. You know, I've always wondered that. Because like, even like, back to the cartoon again, there's even episodes where she's the main thing. Like, there's one where, like, Link's dead throughout the whole episode. And literally, it's his ghost bugging her to go save him.
Dan:Like I mean, Breath of the Wild is Link has been in a coma for a hundred years and we just fast forward the entire one hundred years Like for she's been holding him off this entire time. She's been doing all this stuff. Oh, man. No. That's not important.
Dan:Let's wait until he wakes up and then we'll start the game.
Matt:I was like, know, that kinda did blow my mind
Dan:in that one. Start the game and play as her and just have the part where she traps him.
Matt:Right.
Dan:And then so that way we get the essence of her power and which trying
Matt:to touches upon that a little more, but you know.
Dan:And they do the flashbacks of like all that other stuff, but like, I wanna see the power that she has because we never get to see the power
Matt:of wisdom. Not to a super deep dive.
Dan:Well, that we never get to use it.
Matt:She uses it sparingly here and there to do It's certain just like,
Dan:I use it to contain power.
Matt:Or like to do soothsayer type stuff and look ahead or yeah.
Dan:But she could easily be like the healer or something like that, you know, or just Yeah.
Matt:Because I mean, these triforces are insane. So, I mean, they're up they could do tons of thing. We we haven't really seen what Courage can really do all the way either.
Dan:I mean, it yeah. I guess we really haven't. We really haven't. Ganon gets super powerful. But, like
Matt:Ganon literally shape shifts into, like, a wereboar Yeah. And, like, goes insane and can like shoot blasts and all sorts of so he can teleport.
Dan:Uh-oh. Oh, what's that? It's, well, I we are getting near the half an hour mark. So we are gonna take a small little bit of a break, but we will be back before you can click Count thirty seconds. Changes
Matt:it. Or the skip.
Dan:Hey. This is TC.
Speaker 3:And this is Jim from the Studio Demands It podcast.
Speaker 4:Where every episode, we take a demand from a hypothetical studio
Speaker 3:Which could be you.
Speaker 4:And challenge ourselves to conceptualize, pitch, and craft a film based on the stipulations
Speaker 3:Or the demands
Speaker 4:we are given. We talk about movies all the time. Particularly, we complain about the choices made in the films we've seen.
Speaker 3:We're nerds like that.
Speaker 4:And, of course, like any good nerd does, we automatically assume
Matt:that we could do better.
Speaker 3:Even with the demands and restrictions that clearly must have been put on by a production.
Speaker 4:So head on over to studiodemandsit.com and listen to our previous library of episode our library of previous episodes.
Dan:Our precious library, Jim. Our library of precious episodes.
Matt:You're a pirate, Sneagle.
Speaker 4:Okay. So head on over to studiodemandsit.com to listen to our library of episodes.
Speaker 3:And submit your demand for a future episode too. So go do that.
Dan:Okay. Bye. Okay.
Matt:End of end.
Dan:I believe it's an official time for, our first fan fiction sponsor of the show.
Matt:Oh, my. Dan, I believe you're right.
Dan:Do you have it in front of you?
Matt:I do actually. It just came in. This is actually from Lawn Lawn Ranch.
Dan:Oh, hey. I've used that product before time and time again.
Matt:Oh, it's delicious. It's
Dan:Let me tell you. So
Matt:You put that in a little cereal, it's amazing. One drop,
Dan:Lactose free milk. It's gonna be great. It's
Matt:gonna It's delicious.
Dan:It should be in your nearest Hyrulean hut in the next season or two.
Matt:Right. Probably by next Christmas, I would hope.
Dan:Any taglines?
Matt:Well, they do say, with their tagline, we put the hearts in heartland. Aw. And drink your milk.
Speaker 5:Hey there, podcast listeners. I am David. And I'm Kate. And together, we host a podcast that you might be interested in if you like The Legend of Zelda.
Speaker 6:There are a lots of awesome podcasts out there and a lot of awesome Zelda podcasts out there.
Speaker 5:That's right, Kate. And we are another one of them. In fact, that is the name of our show, another Zelda podcast.
Speaker 6:And in our show in particular, we talk about some of our favorite dungeons, characters, boss battles. We do couple top 10 lists here and there.
Speaker 5:We have some deep dive episodes, and we even pepper in a couple quiz episodes.
Speaker 6:We talk about our own experiences. We do some review episodes, talk about our challenges, our struggles, and our victories.
Speaker 5:That's right. If it has to do with Legend of Zelda, we talk about it.
Speaker 6:You can check out our episodes on our website, anotherzeldapodcast.com.
Speaker 5:You can find us on Apple Podcasts, Spotify, Google Podcasts, and a
Matt:lot of the other podcast services that are out there.
Speaker 6:And you can also check out our episodes on our website, anotherzeldapodcast.com.
Speaker 5:Alright. We will see you there.
Dan:Okay. Bye. And we are back. Thank you everyone for joining us once again.
Matt:To be continue oh, wait. No. We're back.
Dan:We are back. This is
Matt:the continuing part. The continuation.
Dan:So, Matt, do you have any, thoughts, feelings, and emotions about what you wanna see in the next game?
Matt:Oh, absolutely. Like I said, I I really want more beside plot aside, I really just want more dungeons. I miss the old school.
Dan:You and these dungeons. I like going places. I like I like going in with ground. I like dark crevices. What about what about sky dungeons or sand dungeons?
Matt:I feel like we've already done that.
Dan:Okay. So ready? I here's here's another idea I have for the next game. Okay. Everyone close your eyes.
Dan:Unless you're driving. Unless you're driving.
Matt:Correct. Don't close your eyes then.
Dan:So the triforce. How many how many triangles is that?
Matt:Never heard of it. How many triangles is it? One, two, three.
Dan:No. There's four.
Matt:Get right out. The
Dan:in inside The upside down triangle? The upside down triangle. I think that should be like the that that upside down triangle in the middle of the triforce should be its own piece that no one talks about ever. Like, and it can be some kind of like, you know, we have a brand new character who comes in and it's like the antithesis of all three. Okay.
Dan:Right? Yeah. That'd be interesting. Think that's a plot point that could very easily, hey, bring in a new character.
Matt:It kinda inspires me for another plot point too. Oh. So like with the, you know, the three goddesses that made Hyrule and all that, I don't know if you're familiar with that because you didn't play Twilight Princess, which really touched upon.
Dan:I've been to YouTube. Okay? I know all about stuff. Anyway. It's called Wikipedia.
Matt:What if one of the goddesses went rogue and the other two had to stop them?
Dan:What if oh, oh, let's combine the two.
Matt:Oh, What if
Dan:there was actually four goddesses?
Matt:Mhmm.
Dan:One goddess went rogue and she's contained by the other three in the middle. Oh, neat. Right? And so when when rogue goddess breaks out, she shatters her prison, which destroys the three parts of the Triforce. So therefore Ganon is powerless, Zelda is powerless, Link is powerless.
Matt:And that would kind of fit into that thing I was talking about Suicoden three, like you get to choose different perspectives and their stories could combine.
Dan:There it is. That's the big tie in. We are now playing three different characters who have to find a way to work together that have Right. Essentially hated each other since the beginning of time, well, two versus one. Now there is the new big baddie who's taking over everything.
Matt:Mhmm.
Dan:So Matt, here's the question. How do you repair a broken triforce?
Matt:Well, you gotta get your, triceps together.
Dan:I I Shut up. I'm so mad at you right now. As long as you don't do like it's like, oh, we we had it in us the entire time. I refuse to have that
Matt:as Please, please just don't do what like a lot of genres do. Like, another popular storyline that's been going on, Magic the Gathering. As you know, I play it very often. One of their storylines-
Dan:I've only played once.
Matt:Right. There's storylines all over the place. But one of them was like, when they first got the the Justice League, their Justice League, they called the Chasis League. For all you Magic players out there, you know what I'm talking about. They brought, the pretty much the power of friendship together to stop like a big baddie one time.
Matt:And it was Get out of here. It was disappointing.
Dan:Everybody just the power of friendship together?
Matt:It felt like a very I I mean, I'm kinda boiling it down. But, like, it felt like a very Captain Planet episode where everybody just combined their powers. And I was like, don't do that. I don't wanna see, like, them, like, use the power of them coming together. Like, do something more specific for each character
Dan:that be actions that you have to do and just not understand each other.
Matt:Like, somebody needs to do this for this person to do this, not just we all showed up at the same time and touched hands, and now we're cool.
Dan:And there's so many different, like, items from the like history of Right. Such as the magic candle. Yeah. The magic candle. The ladder.
Dan:But like think about what if you what if you really like did a deep dive into all these games and brought out all of these. What if, like, so the magic sword from the first one. Oh, You had to pull magic from that. What if you had to pull magic from what are some what are what are the three gems that you have to use in Ocarina of Time in order to remember, there's one in the Jabba Jabba's belly. There's one I'm talking about.
Dan:There's three gems that essentially you have to collect in order to move on. But like, what if
Matt:you Man, forgot about those.
Dan:What if you have to go and find those three gems and
Matt:or like a
Dan:magic like, you have to derive the magic from Certain items throughout
Matt:items. The mirror from, like, you know, A Link to the Past or, like
Dan:I mean, you could different thing. The magic pearl,
Matt:I think, was also in Link to
Dan:Past. Yeah.
Matt:I got all these magic items.
Dan:I I I like a game that brings all the games together.
Matt:Or at least there's little nice Easter eggs for everything. Yeah.
Dan:I know. But what if Zelda did that? What if they made a game that officially references every single game and tries to really bring everything together.
Matt:I was like a very Spider Man Welcome Home type.
Dan:I was thinking like into the Verse, you know, like
Matt:They really need to to start mending some of these, like, continuity errors and stuff.
Dan:Because how how do you how do you continue the franchise? Like, do you just keep making new games and then just be like, okay, news no. This is a news that like
Matt:Well, think as I said
Dan:before think fans want something a little bit more.
Matt:Think a lot of the hardcore fans do. Yeah. And not to mention like, it's like the creator said like, they really make the games first and the story second. And that's kind of sad because the story, it has a lot to it and there's a lot of cool things to it. But like, yeah, the fact that the timeline is so just broken up and all over the place is kind of annoying sometimes.
Matt:And
Dan:it's so complicated. It's so Do you think it needs a retcon?
Matt:Oh man. I don't know if you Do can at this
Dan:you think there needs to be like a reset button for the Zelda universe? I mean, of course, it's not gonna undo necessarily because the game still exists. We'll always have this timeline. Right. You think that we need to go to the end of the timeline, make a clean break, and start fresh.
Dan:Is that I think want that?
Matt:I would love it. I don't know how many people would love it though. It's it's one of those things I feel like Nintendo should do a poll. Like, online and be like, hey. So if we did this, what would you guys do?
Dan:Like killing Jason Todd and Right. Yeah. Hey, kids.
Matt:What know? Do DC did with that. Yeah. Hey, how do you really or like, how Mega Man used do, like, can you guys, like, make villains for us? Here's a cool little thing.
Matt:Because they used to do, like, Nintendo Power magazine things, like, build your own villain, kitties, and they threw them in
Dan:the game. Wait. They actually threw the Why do you
Matt:think we have, like, dust man and top man, Dan?
Dan:I'm sure somebody had allergies and maybe a Jewish person was in charge
Matt:of these. Children made them. Shut up. Really? Dead serious.
Matt:The first couple, actually. Don't know if it's all
Dan:of I don't know if that's super cool or super lame.
Matt:I think it's kinda cool.
Dan:I think I'm thinking I'm leaning toward cool.
Matt:I think once I found out, I was like, I'm not so mad anymore that I have to fight, you know, Topman and like
Dan:because it it makes me feel a lot better there wasn't like a 45 year old guy Topman. Going Got hard man. Everyone, everyone, I got the new villain. Dustman. Right.
Dan:I know. I okay.
Matt:And don't get me wrong. Dustman's got some killer tunes on his, you know, level and all, but like Dust Man has killer tunes? His his theme song for his level is great. But, anyway, that's a different genre. We'll
Dan:be looking at that. First of all, I love getting Matt to talk about the soundtrack of Mega Man. Like, there's seconds where you can see he just wants to go on like a twenty minute tangent, but he's like, no one cares about
Matt:Bring it back. So I think for one of our bonus things, actually, my brother Joseph and I, when we're working together, sometimes I'll have him play or we'll do it together. We'll just randomly play one of the songs from the games on our phone and be like name the tune.
Dan:Oh, you guys play name the tune with a mega man blips and You sure you sure can. Nerds.
Matt:Oh, it's great.
Dan:Straight up nerds. Okay. So let's then move on to weapons.
Matt:What about them?
Dan:Well, I mean, why
Matt:Are you sick of the master sword? Did you hear that everybody? He's sick of the master sword.
Dan:I mean, I'm not sick of the master sword because, I mean, clearly, we're always gonna stay in fantasy, you know, it's it's not like we're gonna have, Hyrule 2029, you know, and have dual wielding or anything like that.
Matt:Boy, did we touch on steampunk though. We got there.
Dan:Yeah.
Matt:That camel. That boy.
Dan:It's the new DLC for Cyberpunk 2099.
Matt:Oh, I wish. That would've been great.
Dan:Did you ever play that one?
Matt:I dabbled a little. Really? I didn't really get too far.
Dan:Did you buy it?
Matt:No. No. My brother did. I I I just piggybacked off his and made a character real quick and tee heed my way for, like, the first ten minutes.
Dan:I thought about buying it. Not that I I and It's an interesting thing. Zelda game or podcast, but, like, I wanna buy it now that, like, no one's playing it. You know what I mean? Like now that the pressure's off and it's Right.
Matt:It's kinda how I felt about Breath of Wild. Once the pressure dug down, I'm like, I don't wanna play it because it's popular. Yeah. But then like, I was like, okay. It it was pretty
Dan:because they spent a lot of time on it. So maybe it deserves it. Anyways, but like, I I don't know. I kind of want a combat change because like hack and slashes are fun, but hack and slashes to me get a tad on the boring side.
Matt:Sir, you're talking to a diehard Dynasty Warriors fan right now?
Dan:Is that a hacking? Oh. That's hack and slash. Right? Aren't you on a
Matt:horse just like literally Not the entire time.
Dan:Mowing through like people left and right?
Matt:You are killing like thousands of people. Yeah. Right. And it's not always on a horse. You have to earn that horse.
Matt:Sometimes it's on an elephant. Actually, yeah. It is. No. It's dead serious.
Matt:You didn't know that? No. Didn't. Did you? Wait.
Dan:But I'm I'm not surprised.
Matt:Did you
Dan:really not know that? No. Can be
Matt:on a I would
Dan:guess, though. But you have to have a long sword to try and kill people from the top of an elephant.
Matt:Oh, The elephant does it for you. Just stomp around.
Dan:Oh, well, okay. No. That that that checks out. That checks out.
Matt:Mean, you do go to, like, India because that's part of the southern where the anyway Mhmm. It's part of the story.
Dan:But I'm not gonna spoil it. And I definitely don't wanna introduce guns because that's ridiculous and I'm I'm already mad that he even said that sentence. But like, I don't know, like how do you make the combat a little bit more intriguing?
Matt:I mean, I think they tried to do it with the Wii with like you actually like having to pull the bow back and things like that. Like
Dan:But let's be honest, that was because the Wii had the motion sensor and
Matt:they
Dan:were trying to make the console more relevant. It wasn't it wasn't for the game.
Matt:No. No. It's for the console. It's because they love to be innovative and stuff.
Dan:I I think with Breath of the Wild, there was a lot more countering and like jump back and then you could do like the super stab stuff. So they brought timing in a little bit more but like how would you update? Got you. Throw it at me.
Matt:So as far as combat goes, you know what would be really interesting to do? Instead of just like, it's gonna I mean, they'll never do it because you know, this game is more geared toward a younger audience always.
Dan:I don't know. I don't
Matt:think With the game play?
Dan:Geared toward younger people anymore.
Matt:You don't think so? No. I feel like it kind of
Dan:makes a certain sense. I think they've taken a split and I wanna get back to what you're saying, but like, look at the remake of I'll put Awakening that with the giant like, that definitely went toward kids.
Matt:Right.
Dan:They have a cartoonier, sillier
Matt:Well, and even like gameplay, it wasn't super hard, but like it was decent skill level to where you had to, you know, at least pay attention.
Dan:Yeah.
Matt:But like, what I was thinking though, like, let's just if we're gonna go that route, I mean, Breath of the Wild for the most part was pretty easy. I mean, exception for those, you know, centaurs and stuff.
Dan:I I ran every time. Oh man. My entire life I've never killed one of them. Really? No.
Matt:I'm not gonna lie. They probably killed me about a good 10 to 15
Dan:times. The lionels?
Matt:The lionels, yes.
Dan:I bought the mask First thing I did. What? Because I'm not gonna fight those things.
Matt:Let me tell you, man. Once you figure out their strategy,
Dan:it's okay. Make lightning rain down from the sky and you die. This is why
Matt:you should have played Bloodborne.
Dan:They're basically gods walking around and I just have no intent of
Matt:dying. Man, I want See, this is so was
Dan:one there's a coliseum that you find eventually.
Matt:Oh, yeah.
Dan:Yeah. I found hanging out.
Matt:That's great. New mhmm. But that's the thing.
Dan:It's it's just like Uncharted territory.
Matt:But see, Dan, it's it's just like the souls games you refuse to play, like Bloodborne and Dark Souls and stuff.
Dan:I don't refuse to play them. I just get so mad I never wanna play them. It's not refusal. It's just my blood pressure won't let me play it.
Matt:But that's the beauty of it. Like, you're supposed to die. You're you're supposed to let the suck suck.
Dan:Like, playing those games, the Blood Boards so if you ever see my Super Nintendo controllers from home, there are bite marks like in them because I couldn't throw it because Because you got hungry. No. Because I couldn't like damage anything. So like how do I take out my aggression? I used to just bite it.
Dan:Was like
Matt:That is like case study type of vibe. Yeah.
Dan:It's not healthy. Man, we're care great right now by the But like you can see like just straight like bite marks on them. Good lord, man. Yeah. Everyone deals with rage in their own way.
Matt:But the beauty of those games though is you're supposed to die until you get it. That's what they call getting good, man. Because once you figure out how those lionels work, cakewalk.
Dan:But for me, like, video games are an escape. And if I'm getting super pissed off, then the video game is failing But at what it's supposed to be I
Matt:think there's I I don't know. I find fun in the challenge because like that first one I
Dan:I believe in finding fun in the challenge. But if I'm ever like Bloodborne and Demon Souls, if I'm getting so mad, like then this Oh, no.
Matt:I don't I don't get mad at
Dan:it. Okay.
Matt:I get I get like, oh, no. I get I get like that deadpan like, oh, no. I'm gonna keep going till I'm done.
Dan:So I wanna take a pause here for all listeners. Matt McQueen, there's one moment that I would like to bring and this will be brought up next next episode where we talk about spoiler, Mass Effect is coming up next. And I remember yeah. Being That was an unfair fight. Remember being in your house in your brother's room.
Dan:You were playing Mass Effect and it's the lair of the Rachni Queen. And you have to run-in and it's basically a square based room and you get like all these people flooding I in from all the have never seen anyone rage out That
Matt:did make me rage. So hard that like and like That one did make me rage.
Dan:And and Matt also this is for the fans. Matt has a trigger word or a phrase that if you really ever wanna make him super mad, all you have to do is like, when he's not doing well in a video game, and I'm really spoiling some real intense stuff here right now, just look and be like, do you want me to do it? Oh. Oh my gosh. He was like just getting mowed down by these people.
Dan:I his brother- I
Matt:got a weird twinge when he just said it there.
Dan:Remember his brother looked at him.
Matt:It's not even you, it's my brother.
Dan:Yeah, no, it's Joe.
Matt:A sibling thing.
Dan:It was a sibling thing. And Joe looked at him and said, Do you want me to do it for you? Matt kicked me out of the house. Matt said, Dan, leave. And I was like, I didn't say anything.
Dan:He was so pissed. He kicked me out of his house and I just kind of walked home after that.
Matt:There was something where it kept hitting me and I couldn't.
Dan:Oh, no. It's because they have biotics. So you come in and then instantly you're knocked down. Right.
Speaker 3:And then
Dan:they flood left and right.
Matt:That was the part that made me mad. It's like, I get
Dan:an instant knockdown. This is next week.
Matt:Yeah. Anyway, I will I'm gonna come back to that Rachnai Queen. Oh, yeah. But now, back to the line, although.
Dan:Yeah.
Matt:The first one that really stomped me was that one in the valley, like, I think it's like the Southwest part of the map. Sure. It's like a green valley. It's like a canyon.
Dan:They make you run into one because you have to get like electric arrows
Matt:from trees. So the game was like, Matt, go
Dan:that way. Go learn how to play it.
Matt:I'm like, no, I'm gonna go Southwest to the Gorilla Valley. I went to the Gorilla Valley first.
Dan:Oh, wow.
Matt:Yeah. I was supposed to.
Dan:Oh, you gotta go Zora's Domain first.
Matt:Didn't know that. Well, actually what I mean
Dan:I her thing that she gives you, her like bonus in that game is like
Matt:Oh, it's a Oh, it's
Dan:a P. Yeah. It's like the best thing you get in the whole game.
Matt:Nobody told me that and like, I had just because I was playing your copy and like, Joe was with me and he goes, hey, I'm just gonna pick a part of the map. You go to it. And Joe had
Dan:produced That's fun. A knowledge
Matt:Yeah. He was like, you know what? Fine. So, and I, you know, I'm a souls player. I'm like, yeah, could take it.
Matt:I get to that first valley with the line. I'm like, what was that? Because everything up to that has been cake. And then all of a sudden like this dude just stomps me in the ground. I'm like, what?
Matt:Oh, God. And then funny enough, Joe's like, go straight up here. And I ran right into Ganon's castle or, you know, Hyrule Castle. Yeah. You would.
Matt:Now Actually, I I did pretty well, Dan. I'll have you know. I got to the third phase in that fight with Ganon in the very beginning with nothing.
Dan:I was gonna say, think if if you And then he killed me. Because you have to get the you have to get the like the like, What's it called? The hang glider. The hang glider. Yeah.
Dan:But after that, I think you can run right into the castle and fight Ganon
Matt:right You absolutely can because that's what I did.
Dan:I made You dark soul people. I just don't understand you.
Matt:Oh, don't get me wrong. After, like, the third phase, I was like, I don't know what to do here. So I just went back to normally playing the game.
Dan:Like, I just don't understand you and your kind. It just doesn't make any sense
Matt:to me.
Dan:Back to
Matt:the hang glider thing. Did you get fooled at all by the king being the ghost guy in the beginning spoiler alert? First ten minute spoiler. I mean, was such a weak plot point though.
Dan:I mean, but it's so early. Can you even call it a plot point? Because it's, like, instantly revealed before you even get to the rest of the map. I don't know.
Matt:It's just such a weak moment in the story. And I'm, really? That's your
Dan:But, like Look. I'm the king.
Matt:And I'm, like, really? Because I saw that coming, like,
Dan:a mile This revealed in like the first 5% of the game.
Matt:I know. And it's I just wish it wasn't the king. I wish it was just a regular sage or something. Because when they kind of pick up and drop that sage thing all the time and the maidens and Yeah. I wish that was a bigger plot point in the games because it's such a cool concept to have like an ancestry line of these like wise people and stuff.
Matt:And then like you just kinda willy nilly drop them here and there.
Dan:Fun fact. And if you guys have ever heard me on AZP, I I've mentioned this once or twice before. He's famous. Yes, super famous. I have never cooked anything because I completely missed the tutorial on how to cook anything.
Matt:Are you serious?
Dan:Yeah. Apparently he, like the guy you're talking about, the king, is standing by a fire at some point. And I saw him and I was like, don't trust that guy. And I just ran on
Matt:past him. Clearly a decoy.
Dan:Clearly a demon. And so apparently that's the tutorial. And I did a plot point that moved him on.
Matt:Oh my god.
Dan:And so there's like people are like, oh, well, do you know how to cook stuff? I was like, you can cook in this game?
Matt:Dude, cooking is like a great part of that game.
Dan:And the only good thing about cooking is the sound effects.
Matt:Oh, I've tried yeah.
Dan:Sounds like a It's like they hired the Ferris Bueller people to do it for them.
Matt:Kinda. Like Also, I think one of my favorite parts of that game too is when you go like mountain climbing and it's like a frozen I didn't realize temperature was a thing. Oh, yeah. So I go to like the I'd be like freezing. I'm like, no, I'm gonna make it.
Matt:I'm gonna make it.
Dan:I don't
Matt:care how many hearts I lose. Just keep going you loser.
Dan:And like, don't you hate it when you're playing a video game and like you love something but hate at the same time? Like, so it's raining and you're climbing a mountain and you only go up you go up three and drop four and you're like, oh,
Matt:that's But so it's so annoying. The minute I found the rain made it like slick. Was like, are you kidding?
Dan:I was like, this is genius and I hate it.
Matt:Oh, absolutely. I had the same reaction. I'm like, that is that's creative and clever.
Dan:Or like you're running through the field and all of a sudden, why is the lightning keep hitting me? You're like, I'm wearing a metal shield and a metal sword. Like, you know
Matt:When I finally realized that
Dan:Made sense.
Matt:That was probably my favorite part of the game is just the realistic aspects.
Dan:Well, and like, yeah, playing that game and you run into all these things and you're like, oh, this is great. It's annoying as all hell. But like
Matt:But man,
Dan:does That's it make the flavor. Oh, flavor is delicious. Nintendo can keep sprinkling on a kind Right. Of tried out story that keeps it great. Like, but what if you kept that flat or spice?
Dan:You kept that flavor, but the actual story had some real Mhmm. Meat and potatoes and new stuff to it.
Matt:And like I said, they're kinda doing that with Breath of the Wild. Because Breath of Wild has the sequel coming out and then Hyrule Warriors kinda plays into that. So that's it's kind of like their first steps into actual continuity and I I love it.
Dan:You think it's their fur oh, for this universe. For the Right. For this universe.
Matt:Yeah. Well, I mean, like I said, they kind of did with the original Zelda and the Adventures of Link, the most majestic and amazing Okay. Game entry into the series.
Dan:Okay.
Matt:Fight me in real life. Catch me outside. Catch me at Parappa Palace.
Dan:Talks and smash about Zelda two.
Matt:I don't know. Just what a Shadow Link would say.
Dan:Oh, what if you got to play what if you play Shadow Link? I can see it. Okay, Matt. Pitch me.
Matt:It'd be interesting.
Dan:And like it wouldn't be the full game. So But where does Shadow Link come from?
Matt:So if I were to do a Shadow Link game, let me just spitball here. Obviously, you'd be working for the bad guys. Okay. Because Dark Link loves to just, I don't know, stab at you for some reason. They don't really go into Okay.
Matt:Detail on
Dan:Okay. If Shadow Link has he doesn't even understand what's happening. Oh. Every time you see Shadow Link, he's freshly created and somebody comes in and attacks him.
Matt:What you could do is you could easily tie in the Twilight Realm to that. Okay. Because they deal with like the shadow, you know, Also, like the darker the first thing that popped in my head was like, what if it's a Poe? What if it's just one of those ghosts? What if it's just one of the ghost villains just pretending to be Link?
Dan:Okay. Like in a I shadow see you Matt McQueen. I see you.
Matt:Poe's naturally are just kinda like know, honestly, kinda neutral. They're just ghosts. You could go any route with that. Or we can go even weirder and make it like a Majora type character where it's just this weird little prank ster.
Dan:Oh, I mean okay. Okay. So in Twilight Princess or
Matt:you put as Skull Kid.
Dan:In Twilight Princess, which you put as your top three. Right?
Matt:Yeah. I would say it's my third place.
Dan:It's your third one?
Matt:It's my bronze medal.
Dan:So I haven't played it. So I'm I'm looking for a little bit of information. Can you talk to a little bit about what the shadow universe is? The shadow realm?
Matt:Oh, it's been a while. The Twilight realm is kinda like
Dan:Is it like the upside down from stranger things? It's like kind of a realm, but a little spookier?
Matt:I think it is that it something to do with like the goddesses and stuff and like, I think it actually has more to do with what you were referring to in the very beginning of this with like the fourth triforce type thing. It kind of has some weird I can't remember because it's been like years since I played it, but like it has something to do with all that. Okay. And I'm sure everybody's bashing their keyboards like, well, it's this mad and but yeah, that's fine.
Dan:That's fine. I get it. Wait, they've already done something with the Upside Down Triforce?
Matt:Yes and no.
Dan:Oh, I was so proud of myself. No, but they haven't really done
Matt:it into the detail you were like describing, where like there's a fourth goddess and stuff. Don't think that's really the thing. But I think I If I remember correctly, the Twilight Realm is essentially what Hyrule used as like a prison realm almost.
Dan:What if it's not a fourth triangle, but it's the gateway to the shadow realm? And like for some odd reason, they all have to team up to get to the shadow realm for some reason.
Matt:Well, I think that's exactly what the Twilight story is. Yeah. I think that's actually the Twilight Princess thing.
Dan:Is it really? Yeah. I need to play that game because
Matt:You need to really
Dan:play it. I'm not nearly as original as I thought I would. Because like I said,
Matt:I think it's pretty much their prison realm that Hyrule used and like this
Dan:Prison realm? They needed a whole realm of prisons? Well
Matt:they used a bunch of sages to send Ganon to the twilight realm Okay. To banish him but he ended up killing a few of them on his way in and like As
Dan:we do. As we do. As we do.
Matt:And then he like, you know, spoiler words.
Dan:Like The game came out like twenty years ago.
Matt:Twenty years spoiler alerts.
Dan:Yeah. Twenty years. Also Bruce Willis is dead at the end of Sixth Sense.
Matt:Just Alright. Well I'm gonna leave if you're just gonna keep spoiling movies like that.
Dan:Remember this is gonna come out in What else can we spoil?
Matt:I think you should go. And that's a wrap everybody.
Dan:Tobey Maguire and Andrew Garfield that are in Spider Man No Way From Home.
Matt:Oh my god.
Dan:This this sounds silly but like that movie came out two days ago.
Matt:In case you want to date this episode. Yeah.
Dan:Just in case. But no,
Matt:pretty much they were touching upon what they were thinking about the Twilight Realm. So it's it's kind of hard to describe because it's been a while and I forget a lot of the major pieces. But like essentially it's kind of like the dark side of things and blah blah blah.
Dan:Yeah. And they have a whole
Matt:kingdom and stuff. And it's it's really cool and I wish they would delve more into it. But usually you could do like a shadow link thing or a Poe with that.
Dan:Okay. Let's let's bring this whole conversation to a head. Okay? Okay. So we have created a new Zelda game.
Dan:Right? Out of everything we've taken today or talked about today. So a, multiple playable characters.
Matt:Correct.
Dan:So First
Matt:and foremost.
Dan:First and foremost. So which one do we like? Do we like the there is a upside down Zelda piece or do we like that the
Matt:I kinda like your idea more with like, we just need to find a bigger baddie, whether it's a goddess, whether it's a new like land or kingdom because they've done numerous kingdoms before besides Hyrule and stuff. You could easily add a kingdom we've never heard of. Come up and try some. Or make it one of the friendly kingdoms like the Zoras are finally sick of everything and I just, you know. But yeah.
Matt:We need a new big baddie that everybody needs to kinda because I'm so tired of
Dan:killing them. If we just make the Triforce the villain? Oh. Because like, again, absolute power corrupts absolutely, which we think only pertains to the power. But like ultimate knowledge can be corrupting or too much courage can be corrupting.
Dan:What if like at the end of the game, like they've decided that no one should have these three pieces And don't know.
Matt:And the goddesses get mad and like suddenly
Dan:the goddesses minions get mad stop and then all of a sudden maybe the moral of the story is the goddesses realize that the people of this planet of Hyrule are right. No one deserves to have this much power. So they take their ish, get out of dodge.
Matt:Yeah. I mean, they kind of do a little bit with the take your stuff and go stuff. But like, yeah, I mean, you're kind of talking about, the golden land and all that with like A Link to the That's the golden land. Essentially where like the Triforce lives and stuff. And like, but it's funny that you mentioned that because like they, they don't ever really touch upon it.
Matt:You never really see it. You see a little bit like in the manual in the game, like the book. What game? A Link to the Past. Oh, okay.
Matt:Like in some other games too, they touch upon it a little bit. Okay. But like, you never really get to see like the the world building aspects of the actual universes. I mean, get a bunch of timelines and like different weird stories, but
Dan:yeah. And even out of all this, Matt, we didn't even get to talk to again, I mentioned it before, but I think there should be a game that is Legend of Zelda, but Harvest Moon. Like, you should be able to play a farmer.
Matt:Farm simulator link.
Dan:I think it'd be great. I wouldn't what if Animal Crossing meets Zelda? I think you
Matt:got a gold mine
Dan:right now. I would play that game non Absolutely. And all of a sudden like just like the bird people walk up and they're like The pitch would be,
Matt:you ever wanted to farm on Death Mountain?
Dan:Yeah. Do you ever wanna grow rocks with rock people? Well I have a game for you. You sand ever seals are just the coolest? Why don't you make one your neighbor?
Matt:You want a whole ranch of them?
Dan:Do you think you could sell milk better than That's
Matt:the mini game.
Dan:You gotta outsell. Old red hand.
Matt:The mini game is you're up in a market against Long Lawn Ranch, you have to, like, outsell the guy, like, a whole
Dan:lot marketing game.
Matt:Yeah. Excuse me, sir. Have you tried my milk? It's fresh from the sea lions, sand lions.
Dan:What's your milk called? It's dawn dawn.
Matt:Dawn dawn milk.
Dan:Dawn dawn milk. It's better than la nawn milk. Alphabetically, we're far superior.
Matt:Dodongo milk. Dodongo. Oh. Well that's one of the villains.
Dan:Dongo milk? Dodongo. I know but like who's milking it is the question.
Matt:Clearly Link's milking it. I mean he's killed one. He's sure he can milk it.
Dan:He killed it and then milks it and
Matt:Well no he would kill, I mean he just grows them. It's a ranch.
Dan:Alright cool kids. I think that's it.
Matt:Now is the time. Now is the best time.
Dan:Alright. Well this thank you guys. First of all so much for staying with us this entire time. We did it. We did it.
Dan:This has been episode one.
Matt:I think we threw a lot of good ideas out there.
Dan:This is And first of all, I just want everyone to know we have copyrighted every single idea.
Matt:Absolutely. Everything is TM. Oh, we forgot to say TM after everything.
Dan:We'll edit. Next time. Post. Post. Put it in post.
Speaker 5:Yeah.
Dan:Editor. But thank you guys so much for hanging out with us for the Great past time. Next week or whenever this comes out next is going to be Mass Effect.
Matt:Mass Effect. I never heard of that one. What is that?
Dan:I think it's about C? I think it's gonna be about nine hours because I about have nine hours worth of Mass Effect material I would love to talk about.
Matt:Oh yeah. He's gonna be talking majority of next week. Oh my worry. We're gonna switch up. Who talks a lot.
Dan:But thank you guys, like I said so much for hanging out with us. My name is Dan McCoy. I am on Facebook. I know we do have a Twitter handle that is going to be created for our show Fan Fiction. So if you are a big fan, jump on that and join, like, subscribe,
Matt:leave You gotta smash the bell and touch the like.
Dan:If you see the buttons, just hit your keyboard until you see a You don't
Matt:want a face roll. Pretend you're playing hunter in World of Warcraft
Dan:and
Matt:Matt, roll as a
Dan:now you don't have a Facebook.
Matt:I do, but it's more for friends and family.
Dan:I mean, can get to that level,
Matt:but you know, it takes a lot of flattery.
Dan:Matt, they are all our friends now. Are they?
Matt:Yes. Just tell me
Speaker 3:I'm You're
Dan:a safe space, Matt. Everyone here is friends.
Matt:You send me a message and say I'm pretty, I'll go ahead and friend.
Dan:That's true. Just I'm easy. If you're gonna try and friend request Matt, call him pretty, send like maybe a credit card information, your mother's maiden name
Matt:Your best drawing born on Mega Man character.
Dan:Your name of your first pet. Just like like, you know, fun get to know each
Matt:other Just kind of little things like, what was your teacher in high school's first name?
Dan:Exactly. But again, like, again, thank you guys for sticking with us.
Matt:Absolutely wonderful time.
Dan:And hey, we'll see you all next week, right?
Matt:I would imagine. Yeah.
Dan:Alright. Good night, everybody. Goodbye.